
The Hag is a Human boss, is resistant to Stun, and has a high resistance to both Blight and Debuff, however, she is fairly susceptible to Bleed - another good reason to have a Hellion (or three) in your party.


The Hag's Meat Tenderizer move will hit all of your heroes and seeing as there will regularly be a hero at 0 health (once they leave the pot), even the Hag's weak attacks can have deadly consequences. As you guys all know when your healer gets afflicted (mashochistic) and wont heal your dungeon run is done. The Hag benefits from having more than one move per turn, and though her attacks deal low damage and focus more on increasing stress in your heroes, don't be fooled into thinking this fight will be easy. I managed to make it about 2/3 of the way to the hag, but then I let stress get a hold of my occultist. You are better off focusing on whittling down the Hag's HP and having your Vestal ready to heal up any heroes being kicked from the pot, or the Vestal themself if they are unfortunate enough to be chosen. We don't recommend the Occultist as a healer because their healing move inflicts Bleed on the recipient and it might only recover 1 HP anyway, which is too unreliable for what you need here. Grave Nibble: Deals low damage, has a chance to stun, and increases the stress of the target by a low amount.

While you can save the hero by attacking the pot, we don't recommend you wasting your time and effort on doing this as the Hag will simply chuck someone else in. These monsters can be found in all dungeons.
